Add f16 color formats to ExtendedColorType#3030
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I split off
f16colors from #3015, because that PR might take a little.Motivation
fp16 is already a common and widespread format for representing colors. It can losslessly represent 11-bit UNORM and has the ability to represent number outside the range 0-1. This makes it a great format for HDR content. Image formats that natively support fp16 are TIFF and DDS.
While Rust itself has yet to stabilize
f16, there is value in adding these toExtendedColorTypeeven if we don't support de/encoding images with it right now. The main pro is that decoders can use these variants to accurately report the original color type. For example, DDS has theR16G16B16A16_FLOATcolor type.Description
I added
L16F,La16F,Rgb16F, andRgba16FtoExtendedColorType. They are placed last (but beforeUnknown(u8)) to not mess with serde.