BMP: Use NonZeroU16 to represent size internally#3046
Draft
RunDevelopment wants to merge 1 commit into
Draft
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
The BMP decoder already (poorly) enforced a limit of 65535 and rejected empty images. This PR makes this behavior explicit by representing width and height using
NonZeroU16. (I said "poorly" becauseParsedInfoHeader::parsedidn't enforce the limit correctly. See if you can spot the issue.)This makes local reasoning for overflow and underflow a lot easier. Now it's trivial that
height - 1won't underflow. Similarly, many calculations can now be trivially proven to never overflow by looking at types.This PR is a draft, because it doesn't handle ICO's
height /= 2correctly. I need #3042 for that.