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[DX12] Add support for Samplers in DX12. #1331
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8644d02
Add support for Samplers on DX12.
manon-traverse 5967925
Make clang-tidy happy.
manon-traverse 4b00264
Remove debug print.
manon-traverse d2e4a7c
Mark tests that fail on clang as XFAIL.
manon-traverse f788bd3
Remove old unneeded and unused assert.
manon-traverse 9a4a275
Clean up comments.
manon-traverse b987285
Check for samplers and error in case they are used in combination wit…
manon-traverse e4f4978
Change DescHeap check to only check for DescHeap.
manon-traverse aec429e
Fix typo.
manon-traverse 0fa225a
Typos
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,62 @@ | ||
| //===- Sampler.h - Offload API Sampler ------------------------------------===// | ||
| // | ||
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | ||
| // See https://llvm.org/LICENSE.txt for license information. | ||
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | ||
| // | ||
| //===----------------------------------------------------------------------===// | ||
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| #ifndef OFFLOADTEST_API_SAMPLER_H | ||
| #define OFFLOADTEST_API_SAMPLER_H | ||
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| #include "API/API.h" | ||
| #include "API/Resources.h" | ||
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| namespace offloadtest { | ||
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| enum class FilterMode { Nearest, Linear }; | ||
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| enum class AddressMode { Clamp, Repeat, Mirror, Border, MirrorOnce }; | ||
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| enum class CompareFunction { | ||
| Never, | ||
| Less, | ||
| Equal, | ||
| LessEqual, | ||
| Greater, | ||
| NotEqual, | ||
| GreaterEqual, | ||
| Always | ||
| }; | ||
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| enum class SamplerKind { Sampler, SamplerComparison }; | ||
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| struct SamplerCreateDesc { | ||
| FilterMode MinFilter = FilterMode::Linear; | ||
| FilterMode MagFilter = FilterMode::Linear; | ||
| AddressMode Address = AddressMode::Clamp; | ||
| float MinLOD = 0.0f; | ||
| float MaxLOD = std::numeric_limits<float>::max(); | ||
| float MipLODBias = 0.0f; | ||
| CompareFunction ComparisonOp = CompareFunction::Never; | ||
| SamplerKind Kind = SamplerKind::Sampler; | ||
| }; | ||
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| class Sampler { | ||
| GPUAPI API; | ||
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| public: | ||
| virtual ~Sampler(); | ||
| Sampler(const Sampler &) = delete; | ||
| Sampler &operator=(const Sampler &) = delete; | ||
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| GPUAPI getAPI() const { return API; } | ||
| virtual const SamplerCreateDesc &getDesc() const = 0; | ||
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| protected: | ||
| explicit Sampler(GPUAPI API) : API(API) {} | ||
| }; | ||
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| } // namespace offloadtest | ||
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| #endif // OFFLOADTEST_API_SAMPLER_H |
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Out of scope / unrelated?
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Some of the sampler tests failed on textures with a depth format, but without a depth stencil format being created. While this is unusual, it's not incorrect.