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Tweak SignalPublisher and SignalReceiver
Change default GameObject on create node
Implement logical expressions
Implement TransformSiblingController
Add InjectableExtractorBase
Expose compared result
Change timing for prepare connector
Develop v0.1.0-preview.28
Fix to be corrupted when the enum value is changed
Tweak Signals
Implemented frame version of Connector related to time
Add color property injection for ImageInjector
Add RectTransformInjector
Close stream every time
* ソースストリームに値が流れる度に、既存のストリームを OnCompleted するように変更
* 何らかのストリームを繋いでいる場合、源流も OnCompleted する必要がある
Cancel previous streams
Develop v0.1.0-preview.41
Upgrade Unity 2020.1.7f1
Fix Zenject version
Add GitHub Actions to deploy upm package
RuntimePlatformProvider didn't work
Reference UniRx on GitHub instead of Self-hosted registry
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