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Adds four LODs, reducing draw calls. Slightly simplified collision mesh.

Note: Some extremely minor further optimization may be found in using boolean modifiers to cut meshes and thereby reduce clipping; this is an exercise left for someone who didn't lose over a week of work from messing that up and creating visible gaps in the model that could not be sanely fixed.

…calls. Slightly simplified collision mesh.

Note: Some extremely minor further optimization may be found in using boolean modifiers to cut meshes and thereby reduce clipping; this is an exercise left for someone who didn't lose over a week of work from messing that up and having gaps in the model that could not be sanely fixed.
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