Hangman-based android word guessing game called FloWord. A thesis software tool to get motivational level of students when learning English vocabulary.
Our game includes an in-depth statistics feature, allowing players to track and monitor their performance over time. These in-game stats provide valuable insights into their progress, helping them assess their strengths and areas for improvement. Furthermore, we've introduced an immersive sound system designed to enhance the player's mood and overall gaming experience.
Behind the scenes, a data evaluation process is at work, employing fuzzy logic to assess whether the game effectively motivates players to learn English vocabulary. This intricate analytical approach takes into account various factors and nuances to gauge the level of motivation experienced by players as they engage with the game.
In this version, a notable addition is the introduction of a difficulty selection feature. Players can now tailor their gaming experience to their skill level and preferences by choosing from a range of difficulty settings, spanning from easy for a more relaxed experience to hard for a challenging gameplay. This enhancement provides a more personalized and engaging gaming experience for all types of players.
- C#
- Firebase
- Unity 3D
- Figma
- Git
To download, please click this link. Please take note that this works only on android devices.


