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VDavid003
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Aug 13, 2020
Merged. Thanks for your contribution! "Changed amount of sleep frames when transitioning from main menu and exiting a stage to fix TAS sync issues."
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Puppycam Incline Look Smoothing
mountainflaw
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Sep 6, 2023
| @@ -616,8 +616,8 @@ static void koopa_the_quick_act_race(void) { | |||
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| if (o->parentObj->oKoopaRaceEndpointRaceStatus != 0 && o->oDistanceToMario > 1500.0f | |||
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(Chatted about this in #help in the discord about a week ago)
The original comment confused me when I was examining KtQ code, because it doesn't matter if Mario finishes the race fairly or finishes the race by cheating, only that he has finishes the race. This is what the code is checking for (oKoopaRaceEndpointRaceStatus!=0 matches both "Mario cheated" and "Mario didn't cheat").
I removed the part about the cannon, since it's implied by finishing the race, and added a line of English to help explain the rest of the conditional