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New ORDEAL animation. Now it moves back to the newly added Ordeal storage compartment. The click points for the glare shades are now square instead of spherical and have the same area size as the meters or the DSKY Changes in LMVC The ORDEAL has been revised and is now like the one in the CMVC Both FDAI crosses are now round corresponding to the FDAI sphere, previously they were flat.
…nto VirtualCockpit
I forgot to mention in my last commit that the arrows for the click point of the cue cards have been added. They are currently activated with the Flash switch in the Apollo Checklist MFD.
…on to the FLASH button in the ApolloCheckListMFD
Added "Flashing" in VC. For now only in Command Module. Revert back Panel 382 Cover to Clickmode Spherical do to Problems with Quadrilateral mode. Made the Attitude Set Numbers in Panel 1 Round. Disabled CueCard Pointing arrows Helper in PAMFD Flash, Can be enabled only CTRL+H
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Removed unnecessary calls of UpdatePointingArrow() Removed Old comments of CMVC Panel 5 and 100 Floodlights not working. Changed the WasteDisposal animation using Parent animation instead of Combined.
…Melon for the tip.
…atch when it is open.(The BoostCover needs to be Remodeled as well) Reduced VC Flashing Pointing Arrow geometry. VC Flashing Arrow is now rendered every frame for smoother animation. Reduced Code for Waste Disposal Animation. CM VC Thumb wheels remodeled for smoother animation.(UV's were distorted before) Moved Code for Ordeal animation at last to prevent Switches floating away. (Unfortunately sometimes a few still floating away ant sometimes not) Added SPS Injector Valves as 3D mesh instead as 2D, the need still to animated and the 2D code in VC needs to be removed. Initial code is there. Added more Switches in CMVC Flashing. (Some of them still need special handling so that the arrow and the Circle points in the right spot)
Change sequencer lights to be component lights
Connected the LM Ordeal to ordeal.LightingPower() Reworked the Bags in LM VC
…nto VirtualCockpit
rcflyinghokie
previously requested changes
Jul 19, 2025
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#include <gcConst.h> does not allow building in a cmake/open orbiter build, the definitions need to be looked at/addressed.
This section should be removed from saturn.h unless there was a reason to include it, in which case it could be moved to saturn.cpp
Added a PR to this branch that removes the code.
Improved 3D mesh for the Direct O2 Rotary in Panel 7 and others similar.
Remove ifdef code that breaks build
New mesh for the PostLanding Vent Handle, the Direct O2 Rotary in Panel 7, and similar ones. Some geometries have been reduced so they don't exceed the 50 MB GitHub complaints. The visual experience should not be impaired. Fix Flashig arrow not pointing at Forward Hatch Equal Valve.
…CMVC. CODE IS UGLY BUT IT WORKS.
…g arrow point to the correct position has been rewritten. New thumbwheels in CMVC, which are now similar to the originals, have also been removed from the integrated lights, as the numbers on the wheels are black and therefore it makes no sense.
Move HideMeshGroup calls to better places; fix a few switch/case bugs
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rcflyinghokie
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Seems to fix the hang on my custom flight
Improved text in CMVC LEB area
Fix some Gauge visuals in CMVC mesh
…30 that have not yet been implemented in VC
…Panel230_A15.dds"
Combined Texture for CMVC Telescope and Sextant in One and removed their Separated textures. Added new Texture for the CMVC TB's and adjusted the Opening and closing speed, which also changes the TB's speed in LM New AOT ReticleKnob mesh, with animation (NOT LINKED WITH THE KNOB FROM 2D FOR NOW) Added working AOT Reticle Display in CMVC
…nto VirtualCockpit
…e problem is that the knob animation is not updated when it is operated in 2D mode.
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Unless anything is broken, and after the interior light additions, I recommend a freeze on VC work so we can go over the code and begin integration |
… into VirtualCockpit
Update power/signal failure light off color
Convert UpdatePointingArrow function to a common class for CSM and LM
Merge branch 'Orbiter2016' of https://github.com/orbiternassp/NASSP into VirtualCockpit
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There are several improvements in the VC, the most important being
Flashing has been added in the VC.
Panel 300-305 has been added in the CM.
Remodeled Circuit Breakers in both VC's.
New 3D model of the SPS Engine Injector Valves.
Added Hotkey (Left CTRL-H) for Arrows which pointing to the Cue Card Clickpoints.
Added simplified Interior of the White Room in LUT Service Arm 9.
Lighting switch in LM Ordeal is now working.
New thumbwheels in CMVC, which are now similar to the originals, have also been removed from the integrated lights, as the numbers on the wheels are black and therefore it makes no sense.
New Side Hatch in CMVC. Also the BPC has now a "Hatch" which is animated with the Side Hatch, so we can have a view in the White Room.
Added Crosspointer lights in LMVC
Added TTCA mesh in LM VC
The round dials in LM VC have been improved.
Improved more accurate round meters in LMVC.
Added Panel 230 in CMVC for all missions not functional for now until the work in 2D is done and merged.
Added working AOT reticle knob with display in LMVC