Releases: ormidales/microgl
Releases · ormidales/microgl
v1.1.17
What's Changed
- docs(GltfLoader): move strict baseline URI protections into remarks block by @Copilot in #401
- docs(ShaderCache): add rationale JSDoc to MAX_KEY_LENGTH and enforce with tests by @Copilot in #402
- docs(RenderSystem): clarify CONSECUTIVE_MESH_BUFFER_FAILURE_WARNING_THRESHOLD JSDoc by @Copilot in #403
- Export
wrapGltfErrorwith JSDoc fromGltfLoader.tsby @Copilot in #404 - docs(ShaderCache): move remarks before code example and add see tags to getProgramKey by @Copilot in #405
- Move DEFAULT_VERTEX_SOURCE / DEFAULT_FRAGMENT_SOURCE JSDoc from re-export to declaration site by @Copilot in #406
- docs(RenderSystem): add param em and returns to flushStaleMeshBuffers JSDoc by @Copilot in #407
- docs(GltfLoader): document Promise requirement, rejection propagation, and add param/returns to resolveUri by @Copilot in #408
- Release v1.1.17 by @ormidales in #409
Full Changelog: 1.1.16...1.1.17
v1.1.16
What's Changed
- docs(MeshComponent): document min/max reset in dispose() JSDoc by @Copilot in #384
- Add JSDoc to StressMovementSystem by @Copilot in #385
- docs: explain intentional MeshComponent sharing and ref-counting in runStressDemo by @Copilot in #386
- docs(Time): clarify reset() does not remove the visibilitychange listener by @Copilot in #387
- docs: add full JSDoc to
createDemoLayoutby @Copilot in #388 - Add JSDoc to OrbitalCameraSystem.update() by @Copilot in #389
- docs(ecs): add example block and render-loop warning to clearEmptyViews() JSDoc by @Copilot in #390
- docs: add JSDoc to RenderSystem.resetGpuResources() by @Copilot in #391
- Release v1.1.16 by @ormidales in #392
Full Changelog: 1.1.15...1.1.16
v1.1.15
What's Changed
- docs(GltfLoader): promote resolveUri security tag to top of JSDoc block by @Copilot in #367
- docs(ShaderCache): add remarks to getProgramKey JSDoc documenting key-stability invariant by @Copilot in #368
- docs(RenderSystem): JSDoc constructor — document all three parameters by @Copilot in #369
- OrbitalCameraSystem: document and warn on maxElevationDeg out-of-range assignment by @Copilot in #370
- docs(EntityManager): document ref-counting side-effects on addComponent/removeComponent by @Copilot in #371
- docs(TransformComponent): add JSDoc for needsModelMatrixUpdate and markModelMatrixClean by @Copilot in #372
- docs(GltfLoader): split
strictJSDoc into labelled Quaternion and URI whitelist/length-cap sections by @Copilot in #373 - Fix test robustness and OrbitalCameraSystem Infinity clamping (review feedback) by @Copilot in #375
- Release v1.1.15 by @ormidales in #374
Full Changelog: 1.1.14...1.1.15
v1.1.14
What's Changed
- fix(GltfLoader): pass percent-decoded URI to resolveUri callback to prevent SSRF bypass by @Copilot in #352
- fix(ShaderCache): hash GLSL source to derive shader cache keys instead of storing raw strings by @Copilot in #353
- fix: enforce maxJsonBufferBytes on decoded string before JSON.parse by @Copilot in #354
- CSP: replace bare
script-src 'self'with hash+strict-dynamic or'none'by @Copilot in #355 - fix(ShaderCache): bound explicit cache key length to prevent unbounded Map allocation by @Copilot in #356
- fix(security): add URI length cap in validateExternalUri to prevent ReDoS by @Copilot in #357
- Fix GltfLoader JSON size limits and ShaderCache key validation centralization by @Copilot in #359
- Release v1.1.14 by @ormidales in #358
Full Changelog: 1.1.13...1.1.14
v1.1.13
What's Changed
- fix(GltfLoader): validate external buffer URIs to prevent SSRF and path traversal by @Copilot in #336
- fix: neutralise prototype-pollution vectors and validate asset.version in GltfLoader by @Copilot in #337
- Fix OrbitalCameraSystem window listener leak on repeated attach() calls by @Copilot in #338
- Fix decodeDataUri: decode base64 data URIs locally to avoid Service Worker exposure by @Copilot in #339
- Validate resolved buffer byteLength against glTF JSON declaration by @Copilot in #340
- Add security JSDoc warnings to GLSL shader source constants and Material constructor by @Copilot in #341
- fix: mask FNV-1a intermediate hash values to uint32 on every step by @Copilot in #342
- Add Content-Security-Policy meta tag to all HTML entry points by @Copilot in #343
- fix: harden deepCloneToDataOnly, resolveBuffers uri guard, CSP 127.0.0.1, safer CSP tests by @Copilot in #345
- Release v1.1.13 by @ormidales in #344
Full Changelog: 1.1.12...1.1.13
v1.1.12
What's Changed
- docs: add returns JSDoc tag to ShaderCache.getProgramKey by @Copilot in #313
- docs: add safeUpdate cross-reference to flushStaleMeshBuffers JSDoc by @Copilot in #314
- docs: add JSDoc nullability contract to
Material.programby @Copilot in #315 - docs: enumerate wheel listener leak in OrbitalCameraSystem.attach JSDoc by @Copilot in #316
- fix: replace bare
in Material.tsprose in index.ts re-export JSDoc with{link Material}by @Copilot in #317 - docs: complete Time.reset() JSDoc with post-call guarantees and context-restore example by @Copilot in #318
- Release v1.1.12 by @ormidales in #319
Full Changelog: 1.1.11...1.1.12
v1.1.11
What's Changed
- docs: add a_normal and a_uv attribute entries to DEFAULT_VERTEX_SOURCE JSDoc by @Copilot in #300
- docs: expand GltfLoaderOptions JSDoc for normalizeNormals and strict by @Copilot in #301
- docs(OrbitalCameraSystem): document idempotent behaviour of detach() by @Copilot in #302
- docs: add example block to TransformComponent.setDirty() JSDoc by @Copilot in #303
- docs(RenderSystem): add example and update() auto-cleanup note to flushStaleMeshBuffers JSDoc by @Copilot in #304
- docs: add param JSDoc tags to Renderer.clear() by @Copilot in #305
- Release v1.1.11 by @ormidales in #306
Full Changelog: 1.1.10...1.1.11
v1.1.10
What's Changed
- docs: add JSDoc see annotations to DEFAULT_VERTEX_SOURCE and DEFAULT_FRAGMENT_SOURCE barrel exports by @Copilot in #286
- docs: add JSDoc to undocumented GltfLoaderOptions properties by @Copilot in #287
- docs: add JSDoc to Time.reset() by @Copilot in #288
- docs: add missing param/returns JSDoc to ShaderCache.fnv1aSources by @Copilot in #289
- docs: add JSDoc to CONSECUTIVE_MESH_BUFFER_FAILURE_WARNING_THRESHOLD by @Copilot in #290
- docs: add JSDoc to GltfAccessor and GltfBufferView by @Copilot in #291
- docs: enrich package.json description with ECS, glTF 2.0, and TypeScript strict by @Copilot in #292
- Enhance documentation with JSDoc comments and update package description by @ormidales in #293
Full Changelog: 1.1.9...1.1.10
v1.1.9
What's Changed
- fix: skip gl.delete* calls in resetGpuResources after WebGL context loss by @Copilot in #264
- fix(gltf): prevent silent binChunk reuse for multiple URI-less buffers in GLB by @Copilot in #265
- fix: remove OrbitalCameraSystem window listeners on pagehide to prevent memory leak by @Copilot in #266
- fix: Time.elapsed no longer advances during an active pause by @Copilot in #267
- perf(ShaderCache): eliminate combinedSource allocation on cache hits via dual-hash scheme by @Copilot in #268
- perf: TypedArray fast paths for tightly-packed GL_SHORT and GL_UNSIGNED_BYTE in readAccessorFloat by @Copilot in #269
- fix: guard ensureMeshBuffers against stale cache during WebGL context loss by @Copilot in #270
- fix: guard loadModel() against concurrent calls with AbortController by @Copilot in #271
- feat(ecs): add zero-allocation
forEachEntityWithiteration API by @Copilot in #272 - fix(a11y): wrap nav links in
<ul>/<li>in gallery.html and demos.html by @Copilot in #273 - feat(gltf): validate and normalize quaternions in buildNodeLocalMatrix by @Copilot in #274
- docs: add JSDoc to DEFAULT_VERTEX_SOURCE and DEFAULT_FRAGMENT_SOURCE by @Copilot in #275
- fix: call Time.reset() on WebGL context restore to prevent elapsed drift by @Copilot in #276
- fix(tsconfig): include vite.config.ts and tests/ in TypeScript compilation by @Copilot in #277
- Fix GPU resource management and enhance performance optimizations by @ormidales in #278
Full Changelog: 1.1.8...1.1.9
v1.1.8
What's Changed
- feat(GltfLoader): wrap parsing phases in try/catch with descriptive error context by @Copilot in #243
- Limit deltaTime in the main loop to prevent numerical instability on tab return by @Copilot in #244
- test: harden MockResizeObserver to validate post-dispose resize isolation by @Copilot in #245
- feat(ShaderCache): add program reference counting to prevent GPU memory leaks by @Copilot in #246
- feat(TransformComponent): skip redundant model-matrix recomputation via dirty flag by @Copilot in #247
- Fix ShaderCache collision-resolved program orphan on hash-key removal by @Copilot in #249
- Enhance error handling, memory management, and shader caching by @ormidales in #248
Full Changelog: 1.1.7...1.1.8