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Pull requests: otland/forgottenserver
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refactor: move static Combat methods out of header
#5072
opened Dec 4, 2025 by
ranisalt
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3 tasks
refactor: replace boost variant with std::variant
#5071
opened Dec 3, 2025 by
ranisalt
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3 tasks done
fix(weapons): drop unneeded check in useWeapon
#5070
opened Dec 3, 2025 by
ranisalt
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3 tasks done
refactor(creatures): move getKillers logic into Player::getCorpse
#5069
opened Dec 3, 2025 by
ranisalt
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3 tasks done
Repair "player:getInstantSpells()" to get "userdata spell" instead "comum table"
#5017
opened Oct 24, 2025 by
alysonjacomin
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3 tasks done
feat: Allow only reporting first X players per IP in server status (#…
#4984
opened Aug 12, 2025 by
DSpeichert
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3 tasks done
feat: Allow only reporting first X players per IP in server status (#…
#4983
opened Aug 12, 2025 by
DSpeichert
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3 tasks done
Modify fpp & allow fleeing creatures to use pathMatching
#4969
opened Jul 6, 2025 by
NRH-AA
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3 tasks done
Fix item description to respect reading distance limits
#4912
opened Apr 8, 2025 by
yesits-me
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3 tasks done
Feat: cpplinter.lua improvements, commenting most library functions
#4910
opened Apr 6, 2025 by
AvajiOT
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3 tasks done
OTS Statistics by kondra for TFS 1.6+
enhancement
Increase or improvement in quality, value, or extent
feature
New feature or functionality
#4874
opened Dec 14, 2024 by
gesior
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Revscriptsys v2
enhancement
Increase or improvement in quality, value, or extent
feature
New feature or functionality
needs-triage
Needs testing with screenshot/video confirmation
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