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7 changes: 3 additions & 4 deletions bins/asphalt/README.md
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Asphalt is a command line tool used to upload assets to Roblox and easily reference them in code.
It's a modern alternative to [Tarmac](https://github.com/Roblox/Tarmac).

The documentation below is associated with the current commit on main. To view documentation for a specific release, go to the Tags page and view the README for that tag.

## Features

- Syncs your images, sounds, videos, animations, and models to Roblox! See the [supported asset types](#supported-asset-types)
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- Processes SVGs into PNGs and alpha bleeds images for crisp edges
- Allows defining assets you already uploaded

## Features Coming Soon
- Capability to pack your images into spritesheets for lower client memory usage

## Installation

### [Mise](https://mise.jdx.dev)
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## Supported Asset Types

- Images (.png, .jpg, .bmp, .tga, .svg)
- SVGs are supported by Asphalt by converting them to PNGs.
- SVGs are supported by Asphalt by converting them to PNGs. If an SVG uses the `currentColor` fill, it will be converted to white so that it can be colored on Roblox.
- Audio (.mp3, .ogg, .wav, .flac)
- Videos (.mp4, .mov)
- When uploading videos, you must provide the `--expected-price` argument, which is the price you expect to be charged for the video. See the [Roblox documentation on Videos](https://create.roblox.com/docs/en-us/ui/video-frames#upload-videos) for more details.
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2 changes: 1 addition & 1 deletion bins/asphalt/pesde.lock
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# It is not intended for manual editing.
format = 2
name = "pesde/asphalt"
version = "2.0.0-rc.3"
version = "2.0.0-rc.4"
target = "lune"

[graph."0x5eal/unzip@0.2.0 luau".pkg_ref]
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2 changes: 1 addition & 1 deletion bins/asphalt/pesde.toml
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name = "pesde/asphalt"
version = "2.0.0-rc.3"
version = "2.0.0-rc.4"
description = "An assets-as-files tool for Roblox"
authors = ["CompeyDev <hi@devcomp.xyz>", "Jack T <jack@jackt.space>"]
repository = "https://github.com/pesde-pkg/tooling/tree/main/bins/asphalt"
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