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We weren't using any of the features SOIL2 provides, so it was basically a wrapper around stb_image. Since SOIL2 pulls in its own set of OpenGL functions, this conflicted with the efforts to use GLAD or user-provided GL function pointers.

This PR addresses the issue by removing SOIL2 and loading textures directly via stb_image, using the GL calls in the Texture class.

@kblaschke kblaschke added this to the 4.2 milestone Jan 26, 2026
@kblaschke kblaschke self-assigned this Jan 26, 2026
@kblaschke kblaschke added the enhancement The feature is considered an enhancement. label Jan 26, 2026
@kblaschke kblaschke force-pushed the remove-soil2 branch 3 times, most recently from 32fddb0 to ae551ce Compare January 27, 2026 10:59
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