[FIX] fixed a bug that abyssal web strength can go beyond -99%#2762
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EVE-Rangeen wants to merge 1 commit into
Open
[FIX] fixed a bug that abyssal web strength can go beyond -99%#2762EVE-Rangeen wants to merge 1 commit into
EVE-Rangeen wants to merge 1 commit into
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In game hard cap on web strength at -99%. Fixed pyfa to restrict this
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I made this funcation apply to all stasis webification modules/entities/AOE but actually only webs fitted on serpentis ships have the chance to reach that height. |
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Summary
Added a single web strength cap at 99% to match eve machanics. Its not possible to get beyond -99% speed reduction in EVE



So pyfa simlulate incorrectly with god rolled strength abyssal web on serpentis ships. resulting negative speed and wrong damage graph.
Before fix
After fix


Fix
Implements a new
applyWebStrengthCapfunction incalc.pywhich cap the web strength at -99% . And apply it to wherever webifier speed reduction is calculated or displayed. Ensures any single web strength effect can not exceed -99%.Cursor has been used to help me with this fix