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Scenario Forge

Create political maps that feel alive.

Scenario Forge is a scenario-first map workbench for alternate history, strategy modding, and geopolitical storytelling. It lets you switch between ready-made world states, repaint control and ownership, build overlays, tune presentation layers, and export a clean snapshot or a reusable project file.

Live demo: https://raederhans.github.io/scenario-forge/

What you can do

  • Jump between built-in baselines: Blank Map, Modern World, HOI4 1936, HOI4 1939, and TNO 1962.
  • Work with scenario views such as ownership, controller, and frontline states.
  • Save your work as a project file, then load it back without losing the core map state.
  • Export the visible map as a PNG or JPG snapshot.
  • Use built-in palette packs inspired by HOI4 Vanilla, Kaiserreich, The New Order, and Red Flood.
  • Turn on extra context layers including physical regions, urban areas, city points, rivers, water regions, and special zones.
  • Add map presentation details like legends, operational lines, operation graphics, and unit-counter style overlays.
  • Switch the interface between English and Chinese.

Why it matters

Most map workflows split your work across too many tools: one for painting, one for labels, one for exports, one for scenario state, and another for presentation polish.

Scenario Forge brings those jobs into one workspace. If you are building an alternate timeline, a strategy scenario, a mod concept, or a map-led presentation, you can move from idea to usable visual much faster.

Who it is for

  • Alternate-history creators
  • HOI4, TNO, and Kaiserreich modders
  • Scenario and campaign designers
  • Geopolitical storytellers
  • Map-first presenters, writers, and researchers

Quick start

Use it online

Open the live build:

Run it locally

  1. Build the data and start the local server:

    start_dev.bat
  2. Faster local boot without rebuilding:

    start_dev.bat fast
  3. Clean repro with caches and startup worker disabled:

    start_dev.bat fresh

What is still in progress

Some parts of the app are intentionally not presented as finished:

  • The transport workbench is only partially complete.
  • The Japan road preview is the most developed transport sample right now.
  • Rail is still in a shell / baseline stage.
  • Airport, Port, Mineral Resources, Energy Facilities, and Industrial Zones are still waiting for deeper development.

If a feature is not fully wired yet, it should be treated as in progress, not production-ready.

Major data sources

This is not a full source ledger. It is the short list of major upstream data families used by the project.

For more detailed provenance, see:

  • data/source_ledger.json
  • the .provenance.json sidecar files under data/

License

The project code and documentation are available under the MIT License.

Third-party datasets and derived assets in the repository are still tied to their original sources and provenance records. This README intentionally keeps the source list short; the detailed trace lives in data/source_ledger.json.

Maintained by

Maintained by @raederhans.

Bug reports

If something breaks, looks wrong, or feels inconsistent, please open an issue:

Helpful bug reports usually include:

  • the scenario you were using
  • your browser and OS
  • the exact steps to reproduce the problem
  • a screenshot or exported project file when relevant

For contributors

If you want to work on the project itself, the shortest path is:

start_dev.bat

Useful follow-up commands:

build_data.bat
run_server.bat

Browser and regression tooling:

npm install
npm run test:e2e

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Browser-based political map and scenario editor for alternate history and grand strategy worldbuilding.

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