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feat(metal): support for ray tracing + fixes #83
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This reverts commit 048d328.
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Adds support for ray-tracing on Metal. Requires
apple-shader-converter >= 1.1to be installed on the computer.apple-shader-converterrequires compiling several libraries, one for the shader functions and one for the kernel dispatcher. Understanding what shader methods the HLSL requires a json file so we've create a helper that does this internally for users to not worry about it.Additionally because loading two shaders for RT is different than the other APIs, we now have the concept of a embedded shader file with two shaders. Internally Metal checks for a header that denotes this and knows to treat it as two shaders.
This then allows the user to just load a shader as they'd expect and internally we do all the handling.