Conversation
…ied to build directory.
…ng to update 2 hardcoded strings
…name patterns with misc changes
…ateStitched function in TexturePack.h
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Hi @Soggy-Pancake
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@deffcolony I haven't really worked much with dlc packs or any of that stack tbh. I could maybe take a look as it could still be helpful for other portions of packs to work. I've mostly sidestepped the dlc code and only interact with |
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@Soggy-Pancake I've send you a DM on Discord |
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Library files got ignored for some reason, just force added them so now it should be able to find them |
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This would be awesome to have. Is there any upper limit on texture size that's supported? |
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No upper limit. The way I get the pack size is a bit dumb as I just use whatever size the dirt texture is, but I dont want to read in every single texture to find the largest one and then write the atlas. The atlas is just the texture size times icons in each dimension. The animated textures are bit of a problem rn and I havent looked into it too much yet. Items become tiny if the pack is large and if the pack is smaller than 16x then animated blocks begin to overwrite other blocks. |
…ings from another thread.
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Folders now load as well as animated textures that aren't animated by default are now cropped to the first frame. I'm unsure of how to fix blocks with models occasionally breaking with packs <16px. It is completely visual though and doesn't impact most packs people would use. |
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Alr so i want to use this and i have ABSOLUTELY NO IDEA how to downlaod this and put it in my "night build" or whatever it means just to clarify IM A NEWBIE I MADE THIS ACCOUNT JUST TO ASK HELP. |
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@Wisg-The-Cat You can go to my repo and go to the releases page. There will be a nightly build and that is a build that contains the patches for loading texture packs. |
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Ty :3 |
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@Soggy-Pancake Where do i find and where do i put texture packs (help) |
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mashup pack iossuestile entities such as chests, ender chests, and trapped chest do not get assigned their texture properly in the mashup packs same with certain mobs (such as creepers, skeletons, and spiders): mobs that seem to be affected:
mob heads do not also work properly java texture pack issuespacks that contain special character names (such as one i have: i even tried texture packs from 1.6 such as faithful and dokucraft, and modern minecraft, i couldnt get any of them to load texture packs tested: I dont know why, but I could never get a texture pack to load no matter what i did, this should be looked into. |
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this is still something that would be cool to have, it just needs more work |
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Chests had their models flipped so I disabled loading them as the bottom became the top for some reason. I don't know how to fix the issues with special characters not loading. I could rename the file to something that doesn't use special characters on load but that doesn't seem like the best idea. I'll test with the resulting build from the github action cuz maybe the 7z.dll file is missing or something. |
The 7z.dll file is there, it was under windows64media. I tried moving it to be next to the exe as well and that didnt make a difference |







Description
Adds java texture pack support
Changes
Loads texture packs from zip files.
Previous Behavior
DLC pack files only
New Behavior
Texture packs are found on game start and are added to the list of available packs.


Fix Implementation
AI Use Disclosure
Some scanning to understand parts of the codebase and as interactive documentation of cpp.
Current issues