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53 changes: 53 additions & 0 deletions MarathonRecomp/api/Marathon.h
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@
#include "Sonicteam/AlertWindowTask.h"
#include "Sonicteam/AppMarathon.h"
#include "Sonicteam/AudioEngineXenon.h"
#include "Sonicteam/BasicIScriptParamsDesc.h"
#include "Sonicteam/ButtonWindowTask.h"
#include "Sonicteam/CObjBalloonIconDrawable.h"
#include "Sonicteam/Camera/CameraMode.h"
Expand Down Expand Up @@ -55,6 +56,7 @@
#include "Sonicteam/HintWindowTask.h"
#include "Sonicteam/HudTextParts.h"
#include "Sonicteam/ImageFilter.h"
#include "Sonicteam/KeyframedPath.h"
#include "Sonicteam/MainDisplayTask.h"
#include "Sonicteam/MainMenuTask.h"
#include "Sonicteam/MainMode.h"
Expand Down Expand Up @@ -85,19 +87,33 @@
#include "Sonicteam/NoSyncThread.h"
#include "Sonicteam/ObjectVehicle.h"
#include "Sonicteam/ObjectVehicleBike.h"
#include "Sonicteam/Package.h"
#include "Sonicteam/PackageBinary.h"
#include "Sonicteam/PathAnimation/Animation.h"
#include "Sonicteam/PathAnimation/Controller.h"
#include "Sonicteam/PathAnimation/Entity.h"
#include "Sonicteam/PauseAdapter.h"
#include "Sonicteam/PauseTask.h"
#include "Sonicteam/Player/AllListener.h"
#include "Sonicteam/Player/Gravity.h"
#include "Sonicteam/Player/GroundListener.h"
#include "Sonicteam/Player/GroundRayListener.h"
#include "Sonicteam/Player/ICollisionListener.h"
#include "Sonicteam/Player/ICollisionListenerTemplate.h"
#include "Sonicteam/Player/IDynamicLink.h"
#include "Sonicteam/Player/IEventerListener.h"
#include "Sonicteam/Player/IExportExternalFlag.h"
#include "Sonicteam/Player/IExportPostureRequestFlag.h"
#include "Sonicteam/Player/IExportVehicleFlag.h"
#include "Sonicteam/Player/IExportWeaponRequestFlag.h"
#include "Sonicteam/Player/IFlagCommunicator.h"
#include "Sonicteam/Player/IForce.h"
#include "Sonicteam/Player/IGauge.h"
#include "Sonicteam/Player/IImportAnimation.h"
#include "Sonicteam/Player/ILoad.h"
#include "Sonicteam/Player/IModel.h"
#include "Sonicteam/Player/INotification.h"
#include "Sonicteam/Player/IPath.h"
#include "Sonicteam/Player/IPlugIn.h"
#include "Sonicteam/Player/IPostureControl.h"
#include "Sonicteam/Player/IPosturePlugIn.h"
Expand All @@ -113,14 +129,23 @@
#include "Sonicteam/Player/Input/IListener.h"
#include "Sonicteam/Player/Input/ListenerNormal.h"
#include "Sonicteam/Player/Input/TimedAction.h"
#include "Sonicteam/Player/Load.h"
#include "Sonicteam/Player/MovableBody.h"
#include "Sonicteam/Player/Object.h"
#include "Sonicteam/Player/PhysicsBodyList.h"
#include "Sonicteam/Player/PostureControl.h"
#include "Sonicteam/Player/PostureEdge.h"
#include "Sonicteam/Player/PostureVehicle.h"
#include "Sonicteam/Player/RealGroundRayListener.h"
#include "Sonicteam/Player/RootFrame.h"
#include "Sonicteam/Player/RotationGravityAxis.h"
#include "Sonicteam/Player/Score.h"
#include "Sonicteam/Player/SonicGauge.h"
#include "Sonicteam/Player/State/CommonContext.h"
#include "Sonicteam/Player/State/CommonFall.h"
#include "Sonicteam/Player/State/CommonGrind.h"
#include "Sonicteam/Player/State/CommonObject.h"
#include "Sonicteam/Player/State/CommonSpringTemplate.h"
#include "Sonicteam/Player/State/ContextSpeedAndJump.h"
#include "Sonicteam/Player/State/ICommonContext.h"
#include "Sonicteam/Player/State/ICommonContextIF.h"
Expand All @@ -130,9 +155,12 @@
#include "Sonicteam/Player/State/Object2.h"
#include "Sonicteam/Player/State/SonicContext.h"
#include "Sonicteam/Player/State/SonicObject.h"
#include "Sonicteam/Player/State/SonicState.h"
#include "Sonicteam/Player/State/TailsContext.h"
#include "Sonicteam/Player/State/TailsFlight.h"
#include "Sonicteam/Player/Unit/ITestCase.h"
#include "Sonicteam/Player/WallListener.h"
#include "Sonicteam/Player/WallRayListener.h"
#include "Sonicteam/Player/Weapon/SonicWeapons.h"
#include "Sonicteam/Player/Zock.h"
#include "Sonicteam/PropFixture.h"
Expand Down Expand Up @@ -187,8 +215,10 @@
#include "Sonicteam/SaveDataTask.h"
#include "Sonicteam/SaveDataTaskXENON.h"
#include "Sonicteam/SelectWindowTask.h"
#include "Sonicteam/SoX/AI/State.h"
#include "Sonicteam/SoX/AI/StateMachine.h"
#include "Sonicteam/SoX/ApplicationXenon.h"
#include "Sonicteam/SoX/Array.h"
#include "Sonicteam/SoX/Audio/Cue.h"
#include "Sonicteam/SoX/Audio/IAudioEngine.h"
#include "Sonicteam/SoX/Audio/Player.h"
Expand All @@ -199,45 +229,58 @@
#include "Sonicteam/SoX/Engine/DocMode.h"
#include "Sonicteam/SoX/Engine/RenderProcess.h"
#include "Sonicteam/SoX/Engine/Task.h"
#include "Sonicteam/SoX/Graphics/AnimationUserDataListener.h"
#include "Sonicteam/SoX/Graphics/Device.h"
#include "Sonicteam/SoX/Graphics/Frame.h"
#include "Sonicteam/SoX/Graphics/FrameGP.h"
#include "Sonicteam/SoX/Graphics/FrameObserver.h"
#include "Sonicteam/SoX/Graphics/Technique.h"
#include "Sonicteam/SoX/Graphics/TechniqueFXL.h"
#include "Sonicteam/SoX/Graphics/Texture.h"
#include "Sonicteam/SoX/Graphics/Transforms.h"
#include "Sonicteam/SoX/Graphics/Vertex.h"
#include "Sonicteam/SoX/Graphics/Xenon/DeviceXenon.h"
#include "Sonicteam/SoX/Graphics/Xenon/TextureXenon.h"
#include "Sonicteam/SoX/IResource.h"
#include "Sonicteam/SoX/IResource2.h"
#include "Sonicteam/SoX/IResourceMgr.h"
#include "Sonicteam/SoX/Input/Listener.h"
#include "Sonicteam/SoX/Input/Manager.h"
#include "Sonicteam/SoX/LinkNode.h"
#include "Sonicteam/SoX/Math/Math.h"
#include "Sonicteam/SoX/Math/Matrix.h"
#include "Sonicteam/SoX/Math/Quaternion.h"
#include "Sonicteam/SoX/Math/Vector.h"
#include "Sonicteam/SoX/Math/__vector.h"
#include "Sonicteam/SoX/Message.h"
#include "Sonicteam/SoX/MessageReceiver.h"
#include "Sonicteam/SoX/Object.h"
#include "Sonicteam/SoX/Physics/Body.h"
#include "Sonicteam/SoX/Physics/Entity.h"
#include "Sonicteam/SoX/Physics/EntityRef.h"
#include "Sonicteam/SoX/Physics/Havok/EntityHavok.h"
#include "Sonicteam/SoX/Physics/Havok/EntityHavokImp.h"
#include "Sonicteam/SoX/Physics/Havok/PhantomHavok.h"
#include "Sonicteam/SoX/Physics/Havok/RayCastHavok.h"
#include "Sonicteam/SoX/Physics/Havok/ShapeCastHavok.h"
#include "Sonicteam/SoX/Physics/Havok/WorldHavok.h"
#include "Sonicteam/SoX/Physics/IntersectEvent.h"
#include "Sonicteam/SoX/Physics/IntersectListener.h"
#include "Sonicteam/SoX/Physics/Phantom.h"
#include "Sonicteam/SoX/Physics/PhantomListener.h"
#include "Sonicteam/SoX/Physics/RayCast.h"
#include "Sonicteam/SoX/Physics/Shape.h"
#include "Sonicteam/SoX/Physics/ShapeCast.h"
#include "Sonicteam/SoX/Physics/ShapeCastEvent.h"
#include "Sonicteam/SoX/Physics/ShapeCastListener.h"
#include "Sonicteam/SoX/Physics/World.h"
#include "Sonicteam/SoX/RefCountObject.h"
#include "Sonicteam/SoX/RefSharedPointer.h"
#include "Sonicteam/SoX/ResourceManager.h"
#include "Sonicteam/SoX/Scenery/Camera.h"
#include "Sonicteam/SoX/Scenery/CameraEventCallback.h"
#include "Sonicteam/SoX/Scenery/CameraImp.h"
#include "Sonicteam/SoX/Scenery/Clump.h"
#include "Sonicteam/SoX/Scenery/Drawable.h"
#include "Sonicteam/SoX/Thread.h"
#include "Sonicteam/StdImageFilters/BurnoutBlurFilter.h"
Expand All @@ -263,22 +306,32 @@
#include "hk330/hkArray.h"
#include "hk330/hkReferencedObject.h"
#include "hk330/hkpBroadPhaseHandle.h"
#include "hk330/hkpBvShape.h"
#include "hk330/hkpCdBody.h"
#include "hk330/hkpCollidable.h"
#include "hk330/hkpCollidableCollidableFilter.h"
#include "hk330/hkpCollisionFilter.h"
#include "hk330/hkpEntity.h"
#include "hk330/hkpLinkedCollidable.h"
#include "hk330/hkpMotion.h"
#include "hk330/hkpPhantom.h"
#include "hk330/hkpProperty.h"
#include "hk330/hkpRayCollidableFilter.h"
#include "hk330/hkpRayShapeCollectionFilter.h"
#include "hk330/hkpRigidBody.h"
#include "hk330/hkpShape.h"
#include "hk330/hkpShapeCollectionFilter.h"
#include "hk330/hkpShapeContainer.h"
#include "hk330/hkpShapeSphere.h"
#include "hk330/hkpSingleShapeContainer.h"
#include "hk330/hkpTypedBroadPhaseHandle.h"
#include "hk330/hkpWorld.h"
#include "hk330/hkpWorldObject.h"
#include "stdx/RTTI.h"
#include "stdx/deque.h"
#include "stdx/list.h"
#include "stdx/map.h"
#include "stdx/string.h"
#include "stdx/type_info.h"
#include "stdx/vector.h"
#include "stdx/wstring.h"
14 changes: 14 additions & 0 deletions MarathonRecomp/api/Marathon.inl
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
#pragma once

#include <cpu/guest_stack_var.h>
#include <cpu/guest_heap_var.h>
#include <kernel/function.h>

constexpr float RAD2DEGf = 57.2958f;
Expand All @@ -24,6 +25,9 @@ constexpr double DEG2RAD = 0.01745329238474369;
#define MARATHON_VIRTUAL_FUNCTION(returnType, virtualIndex, ...) \
GuestToHostFunction<returnType>(*(be<uint32_t>*)(g_memory.Translate(*(be<uint32_t>*)(this) + (4 * virtualIndex))), __VA_ARGS__)

#define MARATHON_CALL_VIRTUAL_FUNCTION(base, returnType, func, ...) \
GuestToHostFunction<returnType>((Vftable*)(static_cast<base*>(this)->m_pVftable.get())->*func, ##__VA_ARGS__)

struct marathon_null_ctor {};

inline std::vector<std::string_view> ParseTextVariables(const char* pVariables)
Expand Down Expand Up @@ -138,3 +142,13 @@ inline void printU16(const uint16_t* str, bool endianSwap = false)

printf("\n");
}

struct MARATHON_NULL_CTOR {};

struct MARATHON_STD_MAP_CONST_CHAR_COMPARE
{
bool operator()(xpointer<const char> lhs, xpointer<const char> rhs) const
{
return std::strcmp(lhs.get(), rhs.get()) < 0;
}
};
19 changes: 8 additions & 11 deletions MarathonRecomp/api/Sonicteam/ActorManager.h
Original file line number Diff line number Diff line change
Expand Up @@ -8,16 +8,13 @@ namespace Sonicteam
class ActorManager
{
public:
be<uint32_t> m_aActorIDs[0xFFFF];
xpointer<Actor> m_aActors[0xFFFF];
be<uint32_t> m_LastActorID;
be<uint32_t> m_LastActorIndex;
MARATHON_INSERT_PADDING(4);
};
be<uint32_t> m_ActorID[0xFFFF];
xpointer<Actor> m_Actor[0xFFFF];
be<uint32_t> m_LastActorID;
be<uint32_t> m_LastActorIndex;

MARATHON_ASSERT_OFFSETOF(ActorManager, m_aActorIDs, 0x00);
MARATHON_ASSERT_OFFSETOF(ActorManager, m_aActors, 0x3FFFC);
MARATHON_ASSERT_OFFSETOF(ActorManager, m_LastActorID, 0x7FFF8);
MARATHON_ASSERT_OFFSETOF(ActorManager, m_LastActorIndex, 0x7FFFC);
MARATHON_ASSERT_SIZEOF(ActorManager, 0x80004);
Sonicteam::Actor* FindActor(uint32_t ActorID);
};
}

#include "ActorManager.inl"
27 changes: 27 additions & 0 deletions MarathonRecomp/api/Sonicteam/ActorManager.inl
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
#pragma once

namespace Sonicteam
{
inline Actor* ActorManager::FindActor(uint32_t ActorID)
{
unsigned int left = 0;
unsigned int right = this->m_LastActorIndex - 1;
int Index = 0;

while (left <= right) {
unsigned int mid = left + (right - left) / 2;
if (this->m_ActorID[mid] == ActorID) {
Index = mid;
break;
}
if (this->m_ActorID[mid] < ActorID) {
left = mid + 1;
}
else {
right = mid - 1;
}
}
if (!this->m_Actor[Index]) return 0;
return this->m_Actor[Index];
}
}
14 changes: 14 additions & 0 deletions MarathonRecomp/api/Sonicteam/BasicIScriptParamsDesc.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
#pragma once

#include <Marathon.inl>
#include <Sonicteam/SoX/Engine/Task.h>

namespace Sonicteam
{
class BasicIScriptParamsDesc
{
xpointer<void> m_pDefaultDesc; // Points to static ?
};

// Static 0x8202AC38 ?
}
35 changes: 29 additions & 6 deletions MarathonRecomp/api/Sonicteam/DocMarathonImp.h
Original file line number Diff line number Diff line change
@@ -1,26 +1,49 @@
#pragma once

#include <Marathon.inl>
#include <boost/smart_ptr/shared_ptr.h>
#include <Sonicteam/SoX/Engine/Doc.h>
#include <Sonicteam/SoX/Input/Manager.h>
#include <boost/smart_ptr/shared_ptr.h>
#include <api/stdx/vector.h>
#include <Sonicteam/SoX/LinkNode.h>
#include <Sonicteam/SoX/Thread.h>
#include <Sonicteam/MyGraphicsDevice.h>
#include <Sonicteam/RaderMapManager.h>
#include <stdx/vector.h>

namespace Sonicteam
{
class RenderTargetContainer;
class SFXAgent;

class DocMarathonImp : public SoX::Engine::Doc
{
public:
MARATHON_INSERT_PADDING(0x40);
stdx::vector<boost::shared_ptr<SoX::Input::Manager>> m_vspInputManager;
MARATHON_INSERT_PADDING(4);
xpointer<MyGraphicsDevice> m_pMyGraphicsDevice;
MARATHON_INSERT_PADDING(0x38);
stdx::vector<boost::shared_ptr<SoX::Input::Manager>> m_vspInputManagers;
MARATHON_INSERT_PADDING(0x24);
bool m_VFrame;
MARATHON_INSERT_PADDING(0x55B58);
MARATHON_INSERT_PADDING(4);
xpointer<RenderTargetContainer> m_pRenderTargetContainer;
xpointer<SFXAgent> m_pSFXAgent;
MARATHON_INSERT_PADDING(0x8);
be<float> m_DocSpeed;
be<uint32_t> m_PauseFlags;
MARATHON_INSERT_PADDING(0x8);
xpointer<SoX::LinkedList<SoX::Thread>> m_lnThread;
MARATHON_INSERT_PADDING(0x288);
xpointer<void> m_pParticleManager;
MARATHON_INSERT_PADDING(0x15D0);
xpointer<RaderMapManager> m_pRaderMapManager;
MARATHON_INSERT_PADDING(0x542D0);
be<uint32_t> m_aPadIDs[4];
MARATHON_INSERT_PADDING(0x2C);
};

MARATHON_ASSERT_OFFSETOF(DocMarathonImp, m_vspInputManager, 0x9C);
MARATHON_ASSERT_OFFSETOF(DocMarathonImp, m_DocSpeed, 0xE8);
MARATHON_ASSERT_OFFSETOF(DocMarathonImp, m_PauseFlags, 0xEC);
MARATHON_ASSERT_OFFSETOF(DocMarathonImp, m_vspInputManagers, 0x9C);
MARATHON_ASSERT_OFFSETOF(DocMarathonImp, m_VFrame, 0xD0);
MARATHON_ASSERT_OFFSETOF(DocMarathonImp, m_aPadIDs, 0x55C2C);
MARATHON_ASSERT_SIZEOF(DocMarathonImp, 0x55C68);
Expand Down
14 changes: 14 additions & 0 deletions MarathonRecomp/api/Sonicteam/KeyframedPath.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
#pragma once

#include <Marathon.inl>
#include <Sonicteam/PathAnimation/Animation.h>

namespace Sonicteam
{
class KeyframedPath : public PathAnimation::Animation
{
MARATHON_INSERT_PADDING(0x14);
};

MARATHON_ASSERT_SIZEOF(KeyframedPath, 0x1C);
}
13 changes: 13 additions & 0 deletions MarathonRecomp/api/Sonicteam/Package.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
#pragma once

#include <Marathon.inl>
#include <Sonicteam/SoX/IResource2.h>

namespace Sonicteam
{
class PackageMgr;

class Package : public SoX::IResource2<Sonicteam::Package, Sonicteam::PackageMgr> {};

MARATHON_ASSERT_SIZEOF(Package, 0x64);
}
15 changes: 15 additions & 0 deletions MarathonRecomp/api/Sonicteam/PackageBinary.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
#pragma once

#include <Marathon.inl>
#include <Sonicteam/Package.h>

namespace Sonicteam
{
class PackageBinary : public Package
{
public:
MARATHON_INSERT_PADDING(0x18);
};

MARATHON_ASSERT_SIZEOF(PackageBinary, 0x7C);
}
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