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This repository was archived by the owner on Feb 19, 2021. It is now read-only.
Steven Webster edited this page Jan 29, 2021 · 1 revision

As of 1.3.0, AdvancedSubclassing provides 2 events plugins can hook into (they work the same as exiled events).

ReceivingSubclass is fired before a player obtains a subclass and is cancelable via the IsAllowed boolean.

ReceivedSubclass is fired after a player obtains a subclass. After this is fired, it is safe to assume all functions of the class have been executed.

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