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Tavern

Tavern is a tavern simulator written in C and uses ncurses.

It Features:

  • Rent
  • Stock management
  • Price management
  • Reputation management
  • Quality management
  • Ale and Wine
  • Rumors
  • Consistency
  • Handsomeness (affects reputation)
  • Supplier and supplier price instability
  • Awesome ncurses UI
  • Dirty pathways (causes customers to fall, you have to clean it!)

Here's a to-do list for this game:

  • Inflation
  • Customers doing weird stuff that you have to take care of
  • Bad things happening to your stocks, like thieves stealing them
  • Changes in population, so the potential customer number is not stable.
  • and much more stuff that could happen in an actual medieval tavern...

Build

Needs:

  • GNU Make
  • gcc
  • ncurses

run make in root directory of the project (where Makefile is located)