The randomiser now guarantees that a certain number of fragments spawn in the world. Even in a game where every blueprint requires 20 fragments to unlock it is no longer possible to get unlucky with the spawn rates. This makes any randomised fragments 100% reliable.
- Fix: Randomised recipes properly yield multiple crafts if the vanilla recipe did so (e.g. silicon).
- Fix: Rewards for duplicate scans are no longer one less than intended.