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yousifS
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Nov 3, 2019
| //this function, when called on a event set up by the make player function, | ||
| // will take the person and add new dogeball traits to its key and values by calling the player class and then push into the listofPlayers array | ||
| const addPlayer = person => { | ||
| let newAttributes = new Array(10); |
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Setting up an attributes array seems odd
yousifS
reviewed
Nov 3, 2019
| } | ||
| } | ||
| // teammate will take a player and assign either red team or blue team as new key and values. | ||
| class Teammate { |
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I would have expected the Teammate class to extend the Player class
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