A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files
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Updated
Feb 7, 2018 - C#
A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files
A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files. Written in C++ as a prototype using OpenGL
A physics-based 2D platformer built with Java and the City Physics Engine (Box2D). Features multi-level progression, dynamic collision handling, projectile combat, and object-oriented design patterns. Developed as coursework for City, University of London.
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