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- skills/wideshot/scripts/test: 12-case correctness eval + perf bench for pick-container.js, run in real headless Chrome (jsdom has no layout engine, so its rects are 0x0 and every geometric assertion would be vacuous). - eval/ablation: controlled A/B study of the ocd skill vs baseline, scored by deterministic render-and-measure scripts, not model judgment. 5 rounds, 48+ subagent runs. Robust finding: no lift when a bug is named or readable in source (even on a real heavy landing page), 2-3x cost; the one real win is discovery of a source-invisible, state-dependent layout shift (base 0/8 vs ocd 8/8), with before/after screenshots. - README: wideshot perf/comparison table and a "Does it actually help? (measured)" section presenting the ablation evidence with honest scope.
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Adds test/eval infrastructure and an empirical study of whether the ocd skill actually changes outcomes. No changes to the shipped skills themselves.
What's in it
1.
skills/wideshot/scripts/test/- heuristic eval + benchpick-container.js, one case per claim/guardrail (landmark match, 3x-area rung, sibling requirement, viewport ceiling, shadow DOM,display:contents,position:fixed, scrollport clamp, page coords, bad selector, no-ancestor fallback, generic fallback).wideshot.mjsend-to-end (<2s claim) + a framing-strategy comparison (element-only vs wideshot vs full-page).2.
eval/ablation/- controlled A/B study of the ocd skill3.
README.md🤖 Generated with Claude Code