Temporary remove audio switching function#396
Temporary remove audio switching function#396utkarshdalal merged 1 commit intoutkarshdalal:masterfrom
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📝 WalkthroughWalkthroughAudio device callback handling and automatic audio component restart logic are removed from XEnvironment. Fields for managing AudioDeviceCallback, audio manager state, and the restartAudioComponent helper method are deleted, eliminating the automatic restart behavior triggered by audio device addition or removal events. Changes
Estimated code review effort🎯 3 (Moderate) | ⏱️ ~20 minutes Possibly related PRs
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Temporary remove this feature, as it behaves differently across games.
Examples:
Subnautica: Working
Nidhogg: Not working
Likely games without proper audio switching handling would fail.
This feature will be continue to work on #376
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