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Logitech F310 Button Layout

Kyle Hollars edited this page Feb 14, 2021 · 1 revision

From community member DetroitMentor.

Controller Front & Side View

  • X Returns true if X button is pressed, false otherwise.

  • Y Returns true if Y button is pressed, false otherwise.

  • B Returns true if B button is pressed, false otherwise.

  • A Returns true if A button is pressed, false otherwise.

  • DpadDown Returns true if D-pad Down is pressed, false otherwise.

  • DpadLeft Returns true if D-pad Left is pressed, false otherwise.

  • DpadRight Returns true if D-pad Right is pressed, false otherwise.

  • DpadUp Returns true if D-pad Up is pressed, false otherwise

  • LeftTrigger Returns range of value 0.0 to 1.0 as left trigger is pressed.

  • RightTrigger Returns range of value 0.0 to 1.0 as right trigger is pressed.`

  • LeftBumper Returns true if the left bumper is pressed, false otherwise.

  • RightBumper Returns true if the right bumper is pressed, false otherwise.

  • Back Returns true if Back button is pressed, false otherwise.

  • Start Returns true if the Start button is pressed, false otherwise.

  • Guide/Mode Returns true if the Guide/Mode button is pressed, false otherwise.

  • LeftStickX Returns the left-right deflection of the left stick. Negative values represent left deflections and positive right deflections. Range is -1.0 to +1.0.

  • LeftStickY Returns the up-down deflection of the left stick. Negative values represent up deflections and positive values down deflections. Range is -1.0 to +1.0.

  • RightStickX Returns the left-right deflection of the right stick. Negative values represent left deflections and positive right deflections. Range is -1.0 to +1.0.

  • RightStickY Returns the up-down deflection of the right stick. Negative values represent up deflections and positive values down deflections. Range is -1.0 to +1.0.

  • LeftStickButton Returns true if the left stick button is pressed, false otherwise.

  • RightStickButton Returns true if the right stick button is pressed, false otherwise.

  • AtRest Returns true if joys sticks and triggers in neutral position, false otherwise. (AtRest is a property you can access in your programming - not actually a “button” on the controller)

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