Skip to content

Make shader bake work in CI#158

Merged
TitanNano merged 1 commit intomasterfrom
jovan/shader_baker
Mar 2, 2026
Merged

Make shader bake work in CI#158
TitanNano merged 1 commit intomasterfrom
jovan/shader_baker

Conversation

@TitanNano
Copy link
Copy Markdown
Owner

Shader baker doesn't work in Godot's headless mode. Instead, we have to use a headless Wayland compositor on Linux and install the Vulkan Mesa drivers. On macOS the metal shader baker appears to be broken in 4.6 so we switch back to vulkan for the time being.

@TitanNano TitanNano added this to the v0.6.0 milestone Mar 2, 2026
@TitanNano TitanNano added performance Affects the performance of the game Engine Engine update or bug labels Mar 2, 2026
@TitanNano TitanNano merged commit bd4c54b into master Mar 2, 2026
9 checks passed
@TitanNano TitanNano deleted the jovan/shader_baker branch March 2, 2026 11:37
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Engine Engine update or bug performance Affects the performance of the game

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant