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14 changes: 12 additions & 2 deletions .github/workflows/build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -238,15 +238,25 @@ jobs:
run: |
$env.PATH = $env.PATH | append ("./.godot_bin" | path expand)
mkdir "${{ env.EXPORT_DIR }}"
godot --headless --verbose --export-debug ${{ env.EXPORT_ARGS }}
if ("${{ matrix.os }}" | str starts-with "ubuntu") {
sudo apt install xwayland-run mesa-vulkan-drivers
wlheadless-run -- godot --verbose --export-debug ${{ env.EXPORT_ARGS }}
} else {
godot --verbose --export-debug ${{ env.EXPORT_ARGS }}
}
if (ls -a "${{ env.EXPORT_DIR }}" | length) < 1 { exit 1 }
- name: export-release
shell: nu {0}
if: inputs.release
run: |
$env.PATH = $env.PATH | append ("./.godot_bin" | path expand)
mkdir "${{ env.EXPORT_DIR }}"
godot --headless --verbose --export-release ${{ env.EXPORT_ARGS }}
if ("${{ matrix.os }}" | str starts-with "ubuntu") {
sudo apt install xwayland-run mesa-vulkan-drivers
wlheadless-run -- godot --verbose --export-release ${{ env.EXPORT_ARGS }}
} else {
godot --verbose --export-release ${{ env.EXPORT_ARGS }}
}
if (ls -a "${{ env.EXPORT_DIR }}" | length) < 1 { exit 1 }
- name: describe revision
id: describe
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1 change: 1 addition & 0 deletions project.godot
Original file line number Diff line number Diff line change
Expand Up @@ -161,6 +161,7 @@ jolt_physics_3d/simulation/areas_detect_static_bodies=true

[rendering]

rendering_device/driver.macos="vulkan"
textures/vram_compression/import_s3tc_bptc=true
textures/vram_compression/import_etc2_astc=true
lights_and_shadows/use_physical_light_units=true
Expand Down