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Introduce IFalloutCommand dispatch with DI for Fallout.Cli (#392, PR 0)#394

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cli-command-dispatch-foundation
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Introduce IFalloutCommand dispatch with DI for Fallout.Cli (#392, PR 0)#394
ChrisonSimtian wants to merge 2 commits into
mainfrom
cli-command-dispatch-foundation

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@ChrisonSimtian ChrisonSimtian commented Jun 17, 2026

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Replaces the reflection-over-Program CLI dispatch with one-command-per-type behind a typed IFalloutCommand, resolved via Microsoft.Extensions.DependencyInjection. PR 0 of an incremental series — lands the abstraction, dispatcher, and first conversion; a transitional adapter keeps the other 13 handlers working so nothing regresses.

What changed

  • IFalloutCommand + CommandDispatcher replace Program.Handle; resolution stays dash/case-insensitive (every spelling the old reflection accepted).
  • IConsolePrompts / SpectreConsolePrompts — Spectre prompt helpers lifted off Program into an injectable service.
  • RunCommand — first real conversion. DelegateCommand adapts the 13 still-legacy handlers so dispatch is uniform; each follow-up PR deletes one.
  • Reflection dispatch removed; CommandDispatcherTests add first dispatch coverage.

Why it's not breaking

Fallout.Cli is the tool Exe, not a consumed library; the :command surface and shell-function names are preserved exactly. Hence target/2026 / main, no breaking-change label.

Verification

dotnet build src/Fallout.Cli clean · Fallout.Cli.Tests 30 pass · fallout :bogus prints the full command manifest.

Follow-ups (#392): setup · update · add-package · cake-convert/clean · complete · get-configuration · secrets · trigger · navigation → then collapse Program to a thin entry point.

Part of #392.

🤖 Generated with Claude Code

Replace the reflection-over-Program command dispatch (the partial god-class
described in #392) with a typed command abstraction resolved through
Microsoft.Extensions.DependencyInjection. This is the foundation PR: it lands
the abstraction, the dispatcher, the prompt service, and the first real command
conversion, with the remaining handlers converted one per follow-up PR.

- Add public IFalloutCommand (Name + Execute) and a CommandDispatcher that
  resolves by name, dash- and case-insensitively, preserving every spelling the
  old reflection accepted (:add-package == :addpackage, :PopDirectory, ...).
- Move the Spectre prompt/render helpers off Program into an injectable
  IConsolePrompts / SpectreConsolePrompts (namespace Fallout.Cli.Prompts to
  avoid colliding with System.Console). Program keeps thin static delegators so
  the not-yet-extracted handlers compile; the last conversion deletes them.
- Convert Run into a real RunCommand type; delete Program.Run.cs.
- Adapt the 13 still-legacy handlers via a transitional DelegateCommand so the
  registry and dispatch are uniform from day one. Each future PR deletes one
  registration line plus its Program.X.cs partial.
- Delete the reflection dispatch and its "add assertions about return type and
  parameters" TODO; typed commands make signature-mismatch dispatch impossible.
- Add CommandDispatcherTests (first-ever dispatch coverage): name matching,
  dash/case insensitivity, exit-code passthrough, unknown-command listing,
  empty token, and all default-routing branches.
- Add .vscode launch/build tasks for debugging the global tool from source.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@ChrisonSimtian ChrisonSimtian requested a review from a team as a code owner June 17, 2026 09:43
@ChrisonSimtian ChrisonSimtian added the target/2026 Targets the 2026 calendar-version line (current). See ADR-0004. label Jun 17, 2026
Bump the cross-command helpers (GetConfiguration(buildScript, evaluate),
AddOrReplacePackage, WriteBuildScripts, WriteConfigurationFile, GetTemplate,
PrintInfo, CurrentBuildScriptName, BUILD_PROJECT_FILE) from private to internal
so the per-command IFalloutCommand types extracted in the #392 follow-up PRs can
call them during the transition. These move into dedicated services in the final
collapse PR; this is the minimal enabler that lets each command be converted in
an independent, conflict-free PR.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

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Pull request overview

This PR refactors Fallout.Cli command dispatch from reflection over Program methods to a typed IFalloutCommand model routed through a CommandDispatcher, with command instances resolved via Microsoft.Extensions.DependencyInjection. It introduces an injectable prompts abstraction and converts :run to the new command type while adapting the remaining legacy handlers via a DelegateCommand bridge.

Changes:

  • Introduces IFalloutCommand, CommandDispatcher, and a transitional DelegateCommand adapter; updates Program.Main to dispatch via a DI container.
  • Extracts console prompting/rendering into IConsolePrompts + SpectreConsolePrompts, keeping temporary Program forwarders for legacy handlers.
  • Adds initial unit tests for dispatch behavior and wires DI into Fallout.Cli package references (central version in Directory.Packages.props).

Reviewed changes

Copilot reviewed 15 out of 15 changed files in this pull request and generated 4 comments.

Show a summary per file
File Description
tests/Fallout.Cli.Tests/CommandDispatcherTests.cs Adds unit coverage for dispatcher matching/forwarding, default routing, and error output.
src/Fallout.Cli/Prompts/SpectreConsolePrompts.cs New Spectre-based implementation of interactive prompts.
src/Fallout.Cli/Prompts/IConsolePrompts.cs New abstraction for prompt/console interactions to support DI/testing.
src/Fallout.Cli/Program.Setup.cs Promotes helper methods to internal for reuse during incremental command extraction.
src/Fallout.Cli/Program.GetConfiguration.cs Promotes shared constants/helpers to internal for reuse during extraction.
src/Fallout.Cli/Program.cs Replaces reflection dispatch with DI-built dispatcher and registers commands/adapters.
src/Fallout.Cli/Program.AddPackage.cs Promotes helper to internal to support incremental refactor.
src/Fallout.Cli/Fallout.Cli.csproj Adds DI package reference (centrally versioned).
src/Fallout.Cli/Commands/RunCommand.cs Converts :run into a standalone IFalloutCommand implementation.
src/Fallout.Cli/Commands/IFalloutCommand.cs Introduces the command contract used for typed dispatch.
src/Fallout.Cli/Commands/DelegateCommand.cs Adds transitional adapter for legacy Program.X handlers.
src/Fallout.Cli/CommandDispatcher.cs Implements dash/case-insensitive routing and default behavior (setup/run).
Directory.Packages.props Adds central package version for Microsoft.Extensions.DependencyInjection.
.vscode/tasks.json Adds VS Code build task for the CLI project.
.vscode/launch.json Adds VS Code launch configurations for common CLI debug flows.
Comments suppressed due to low confidence (1)

src/Fallout.Cli/Commands/RunCommand.cs:17

  • RunCommand is declared public, but command types appear to be an internal implementation detail of the CLI tool (and the interface is intended to be internal-by-convention). Making the command type internal keeps the assembly’s public API smaller while still working with DI and tests.

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/// when a public command SDK lands (milestone #7) the API will be annotated and versioned
/// explicitly. Until then, treat additions here as internal-by-convention.
/// </remarks>
public interface IFalloutCommand
Comment on lines +18 to +20
/// The canonical command name as typed after the <c>:</c> prefix, in dash form
/// (e.g. <c>"run"</c>, <c>"add-package"</c>, <c>"cake-convert"</c>). Matched case-insensitively.
/// </summary>
/// <c>static</c> Spectre helpers on <c>Program</c>. The default implementation is
/// <see cref="SpectreConsolePrompts"/>.
/// </summary>
public interface IConsolePrompts
/// <see cref="IConsolePrompts"/> backed by <see cref="AnsiConsole"/>. This is the single home for
/// the interactive prompt logic that previously lived as <c>static</c> helpers on <c>Program</c>.
/// </summary>
public sealed class SpectreConsolePrompts : IConsolePrompts
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